off_screen_dc.h

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00001 #ifndef OFF_SCREEN_DC_CLASS
00002 #define OFF_SCREEN_DC_CLASS
00003 
00004 /*****************************************************************************\
00005 *                                                                             *
00006 *  Name   : off_screen_dc                                                     *
00007 *  Author : Chris Koeritz                                                     *
00008 *                                                                             *
00009 *  Purpose:                                                                   *
00010 *                                                                             *
00011 *    Provides support for creating graphics in a device context that is       *
00012 *  memory mapped.  Bitmap views can be created ahead of time and then         *
00013 *  rapidly blitted to the screen.                                             *
00014 *                                                                             *
00015 *******************************************************************************
00016 * Copyright (c) 1997-$now By Author.  This program is free software; you can  *
00017 * redistribute it and/or modify it under the terms of the GNU General Public  *
00018 * License as published by the Free Software Foundation; either version 2 of   *
00019 * the License or (at your option) any later version.  This is online at:      *
00020 *     http://www.fsf.org/copyleft/gpl.html                                    *
00021 * Please send any updates to: fred@gruntose.com                               *
00022 \*****************************************************************************/
00023 
00024 #include "winexdll.h"
00025 
00026 #include <basis/portable.h>
00027 
00028 class WINDOWS_EXTENSIONS_CLASS_STYLE off_screen_dc
00029 {
00030 public:
00031   off_screen_dc();
00032   ~off_screen_dc();
00033 
00034 private:
00035   HDC _dc;
00036 };
00037 
00038 #endif
00039 

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