playsound.cpp

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00001 #ifdef __WIN32__
00002 
00003 /*****************************************************************************\
00004 *                                                                             *
00005 *  Name   : playsound                                                         *
00006 *  Author : Chris Koeritz                                                     *
00007 *                                                                             *
00008 *  Purpose:                                                                   *
00009 *                                                                             *
00010 *    A program intended to be as simple as possible and to play only WAV      *
00011 *  files on the win32 platform.  It was decided that this was needed because  *
00012 *  windows media player suddenly became political and started complaining     *
00013 *  when other programs were registered to play different sound types.         *
00014 *    All this does is play WAV files.  That's it.                             *
00015 *                                                                             *
00016 *******************************************************************************
00017 * Copyright (c) 2000-$now By Author.  This program is free software; you can  *
00018 * redistribute it and/or modify it under the terms of the GNU General Public  *
00019 * License as published by the Free Software Foundation; either version 2 of   *
00020 * the License or (at your option) any later version.  This is online at:      *
00021 *     http://www.fsf.org/copyleft/gpl.html                                    *
00022 * Please send any updates to: fred@gruntose.com                               *
00023 \*****************************************************************************/
00024 
00025 #include <basis/convert_utf.h>
00026 #include <basis/istring.h>
00027 #include <loggers/console_logger.h>
00028 #include <data_struct/static_memory_gremlin.h>
00029 
00030 #include <mmsystem.h>
00031 
00032 HOOPLE_STARTUP_CODE;
00033 
00034 int main(int argc, char *argv[])
00035 {
00036   console_logger out;
00037   if (argc < 2) {
00038     out.log(istring(argv[0]) + " usage:");
00039     out.log("This program takes one or more parameters which are interpreted");
00040     out.log("as the names of sound files.");
00041     return 12;
00042   }
00043   for (int i = 1; i < argc; i++) {
00044 //    out.log(istring(istring::SPRINTF, "soundfile %d: %s", i, argv[i]));
00045     if (!PlaySound(to_unicode_temp(argv[i]), NIL, SND_FILENAME))
00046       out.log(istring("failed to play ") + argv[i]);
00047   }
00048   return 0;
00049 }
00050 
00051 #endif  // OS guard.
00052 
00053 //temp copied from checker.
00054 #ifdef __BUILD_STATIC_APPLICATION__
00055   // static dependencies found by buildor_gen_deps.sh:
00056   #include <basis/array.cpp>
00057   #include <basis/byte_array.cpp>
00058   #include <basis/callstack_tracker.cpp>
00059   #include <basis/chaos.cpp>
00060   #include <basis/convert_utf.cpp>
00061   #include <basis/definitions.cpp>
00062   #include <basis/earth_time.cpp>
00063   #include <basis/guards.cpp>
00064   #include <basis/istring.cpp>
00065   #include <basis/log_base.cpp>
00066   #include <basis/memory_checker.cpp>
00067   #include <basis/mutex.cpp>
00068   #include <basis/object_base.cpp>
00069   #include <basis/outcome.cpp>
00070   #include <basis/packable.cpp>
00071   #include <basis/portable.cpp>
00072   #include <basis/sequence.cpp>
00073   #include <basis/set.cpp>
00074   #include <basis/utility.cpp>
00075   #include <basis/version_record.cpp>
00076   #include <data_struct/amorph.cpp>
00077   #include <data_struct/bit_vector.cpp>
00078   #include <data_struct/byte_hasher.cpp>
00079   #include <data_struct/configurator.cpp>
00080   #include <data_struct/hash_table.cpp>
00081   #include <data_struct/pointer_hash.cpp>
00082   #include <data_struct/stack.cpp>
00083   #include <data_struct/static_memory_gremlin.cpp>
00084   #include <data_struct/string_hash.cpp>
00085   #include <data_struct/string_hasher.cpp>
00086   #include <data_struct/string_table.cpp>
00087   #include <data_struct/symbol_table.cpp>
00088   #include <data_struct/table_configurator.cpp>
00089   #include <loggers/console_logger.cpp>
00090   #include <loggers/file_logger.cpp>
00091   #include <loggers/locked_logger.cpp>
00092   #include <loggers/null_logger.cpp>
00093   #include <loggers/program_wide_logger.cpp>
00094   #include <opsystem/byte_filer.cpp>
00095   #include <opsystem/command_line.cpp>
00096   #include <opsystem/critical_events.cpp>
00097   #include <opsystem/directory.cpp>
00098   #include <opsystem/filename.cpp>
00099   #include <opsystem/ini_config.cpp>
00100   #include <opsystem/ini_parser.cpp>
00101   #include <opsystem/path_configuration.cpp>
00102   #include <opsystem/rendezvous.cpp>
00103   #include <textual/byte_format.cpp>
00104   #include <textual/parser_bits.cpp>
00105   #include <textual/string_manipulation.cpp>
00106   #include <textual/tokenizer.cpp>
00107 #endif // __BUILD_STATIC_APPLICATION__
00108 

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